Quick Answer

Pirate mechanics and demand system in Whiskerwood: pirate demand prices, payment strategies, and how to handle pirate encounters.

What This Guide Covers

  • Pirate Demands
  • Payment Options
  • Cannonball Damage
  • Defense Strategies

Detailed Notes

  • Pirate Demand TableFuel = 3 coins, Smoked Fish = 5, Bread = 5, Oil = 21, Woven Cloaks = 21, Mushroom Stew = 21, Tailored Cloaks = 55, Gold Ore = 89, Machinery = 144, Gold Bullion = 233.
  • Demand MechanicsPirates make a single demand usually less than regular tax bill. Demand grows with each visit as colony grows.
  • Partial PaymentPartial payment results in cannonballs being fired. Each cannonball = randomly destroyed building. Full payment avoids all damage.
  • Gold ValueGold is their favorite. Gold bullion satisfies demands quickly. Machinery also highly valued. Stockpile these for pirate payments.
  • Pirate TradePirates only trade in materials The Claws does not trade in. Helpful for paying both demands back-to-back.
  • Cannonball DamageCannonballs destroy random buildings. Destroyed buildings require full repair cost. Build defenses and maintain standing army.
  • DefenseBuild cannon towers for colony defense. Naval ships with cannons can intercept pirate raids. Balance offense and defense spending.
  • Building RepairsDestroyed buildings require full repair cost. Maintain reserves for emergency repairs. Consider relocating valuable structures.
  • Demand PredictionTrack pirate visit frequency and growing demands. Stockpile high-value items (gold, machinery) for expected payments.
  • AlternativeRefuse all pirates and fight. Requires military investment. Cannon towers and armed ships can defeat pirate raids.
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