Quick Answer
How naval combat works in Whiskerwood: launching ships, naval combat mechanics, preparing ships for combat and exploration.
What This Guide Covers
- Ship Launching
- Naval Combat
- Ship Preparation
- Exploration
Detailed Notes
Dock Types
Use a deep-sea dock (not ferry dock) to send ships to sea. Ferry docks only move whiskers between docks. Deep-sea docks enable naval missions.Ship Assignment
Assign a ship to a fishing dock or guano dock first so it can leave and receive orders. Ships must be assigned to operational docks.Ship Stocking
Stock ships with canned food and nets so they can keep going while exploring or fighting. Monitor food levels during long voyages.Crew Requirements
Bring at least a small crew of whiskers (e.g., 3) so the ship can operate and fight. Only whiskers with Sailor or Officer skills can crew ships.Exploration
Scout ships have limited range. Upgrade to bigger ships for longer voyages. Right-click orders on naval map to set destinations.Food Management
Ships will rush home if food runs low. Watch food stocks closely on long voyages. Fishing ships can provide unlimited food if fishing en route.Naval Questline
Complete the naval questline (repair the boat) in winter after unlocking Tier 1 research to unlock shipbuilding.Combat
4 types of cannon balls: Stone, Bronze, Iron, and Chainshot. Cannon Towers have health points and ballistic simulation for defense.Bridge Transport
For early resource movement between islands, bridges and walking often beat rafts for speed (rafts only carry 2 mice).Ship Sinking
If ship sinks: cargo becomes floating salvage, survivors row home in emergency lifeboats. Ships are capital assets requiring heavy investment.
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