Quick Answer
Ensuring a good first year in Whiskerwood: the four guilds and their specialties, housing construction and layout, approval system, winter survival, and food production chains.
What This Guide Covers
- Four Guilds and Specialties
- Housing Construction
- Approval System
- Winter Survival
- Food Production Chains
Detailed Notes
Miner Guild
Miner: carries more, eats more. Miners are essential for gathering ore resources. Assign miners with strong shoulders trait for increased carrying capacity.Engineer Guild
Engineer: machinery in industrial buildings wears down slower. Engineers are best for operating workshops, smelters, and advanced production buildings.Explorer Guild
Explorer: resists cold, bonus on open ground without roads. Explorers are valuable for outdoor work and early exploration of the map.Farmer Guild
Farmer: best for agricultural work with 150% working speed vs 100% for others. Farmers excel at crop management and food production.Housing Construction
Block houses and row houses; place in neighborhoods; can pack houses together (press R). Block houses can be grouped into neighborhoods of 16 houses (half the city).Approval System
Approval affected by clothing (threadbear = bad), pollution, food quality, housing. Approval is a resource to spend, not just a happiness meter. Start with approximately 67 approval.Food Production
Wheat and bread production chain recommended. Bread is game-changer for food stability. Remove rocks from farmland for better fertility; fertilizer improves further.Winter Survival
Survive 8 nights of winter. Prepare heating 2 days before winter starts. Fuel is critical. Winter arrives after approximately the first year.Planning Layout
Plan colony layout early. Build bigger than needed. Houses should be centralized between work areas. Leave space for expansion.Community Building
Centralize housing near production areas. Keep dining, bathing, and sleeping locations close together to minimize whisker travel time and maximize efficiency.
Whiskerwood Beginner Guide
In Whiskerwood, you will need to establish a colony on untouched islands, rich in all manner of resources, to meet the immediate and ever-growing demands of your feline masters, essential services, and production capabilities to ensure continued growth and prosperity.
Read GuideWhiskerwood Beginners Tips
Prioritize heating for homes and key areas. Whiskers don't need to be warm constantly if their clothing provides some protection, but their houses require consistent heating. Utilize fire tenders and steam heating. Fire tenders help manage firepits by automatically refilling them, reducing micromanagement, and steam heating becomes a game-changer for efficient, less polluting warmth.
Read GuideWhiskerwood Best Start
How to choose the best starting island in Whiskerwood: pick a small cluster of 3-4 nearby islands with trees, berries, and copper ore. Mine surface ores for early tax payments and set up logistics hubs near production buildings for maximum efficiency.
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