Quick Answer

How to choose the best starting island in Whiskerwood: pick a small cluster of 3-4 nearby islands with trees, berries, and copper ore. Mine surface ores for early tax payments and set up logistics hubs near production buildings for maximum efficiency.

What This Guide Covers

  • Best Places To Start In Whiskerwood
  • Quick Recommendation
  • Early-Game Essentials
  • Resource & Logistics Tips

Detailed Notes

  • Island SelectionAvoid the main island if it feels sparse. It tends to have sparser ores and is very distant from other islands, depending on presets. Pick a small cluster of three or four islands.
  • Island TerrainPick flatter islands with copper when possible. Look for essential starting resources: trees, berries, coal, copper, and tin for later early game.
  • Early ResourcesMine surface ore early for tax payments. Click on the coal and copper veins one by one and look for ore veins. Use this to pay all the taxes until about day 50.
  • Starter Base StrategyConsider building a temporary starter base and rebuild later. Build a temporary base off to one side and then once you get to mid game you can start building your actual base and destroy the starter one.
  • Island Size SettingUse a small starter island setting for variety. Set the main island to the smallest size to make it basically the same as the other islands.
  • Logistics HubsUse logistics hubs to shorten supply chains. Every time you build an item-producing building, have two small supply sheds nearby for their input and output and your efficiency will shoot up dramatically.
  • Outpost SetupBe ready to move resources or set a nearby outpost for remote ores. It will probably take about a year for the wood necessary to get belts all the way between the two locations.
  • Starting ResourcesPrioritize access to trees, berries, and surface ores. Start in a spot that is close to two other islands where among the 3 islands there are some trees and berries for very early game, and coal, copper and tin for later early game.
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